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Internal Links - Shows | Specialty Shows | Stuff Scott Doesn't Do | Stuff Scott's Working On
All-In-One Entertainment
With his modular approach to creating shows, Scott Drebus is able to custom tailor his performances and work with you to fit any venue. Whether you need a few hours of walk around close-up magic to entertain dinner guests, juggling and comedy for a holiday party, bullwhip demonstrations for a Boy Scout function, a choreographed sword fight for your next big production, or any combination thereof, Scott Drebus is willing to accommodate. If, however, you don't have any special requirements, Scott does have a few standard magic/juggling shows ready to perform at any time.
Running Time: From 5 minutes all the way up to an hour and a half or more! Though experience shows 45 minutes to be an optimal length.
Staging Requirements: Proscenium (preferred), thrust, or arena. Scott can tailor his act to work in almost any condition, even surrounded! Any size stage is good for magic. Juggling needs at least 8' overhead clearance for basic stuff, 10' or more for advanced stuff. Bullwhip work requires a complete sphere of clearance at least 15 feet in all directions.
Technical Stuff:
Lighting - Most everything Scott performs is very visual in nature. Adequate lighting is necessary for the audience to see. If any juggling is to be included in the show, please do not have any follow spots or lights that might get in Scott's eyes. It's hard to juggle when you can't see.
Sound - Scott is able to project his voice quite some distance though a PA system is recommended if you have one available. A lavaliere (clip on) microphone is preferred, but a handheld on a stand is workable. Some shows may also require a CD player, though one can be provided for small rooms (generally no more than 50 feet)
Set Up Time: Scott tries to keep set up time to a minimum. For most shows he can walk right onto the stage and begin performing immediately. Many shows do require about 5-10 minutes of set up time beforehand though. Very rarely will he ever need more than 15 minutes to get ready.
Emcee
Scott Drebus is available for emcee work, able to introduce each presenter in a program; fill space between segments with quick magic tricks and jokes; perform speeches, present facts and statistics, and provide background information given to him by the program coordinator; plus accomplish any other items that may be required of him. Whether your program is laid back and casual, or official and formal, Scott is able to change his demeanor to match any occasion, maintaining professionalism throughout.
Running Time: Dependent on client's program length. Intermittent segments and introductions generally run anywhere between 30 seconds to 5 minutes based on need.
Staging Requirements: Able to emcee under any conditions.
Technical Stuff:
Lighting - Adequate to see any tricks that may be performed.
Sound - A microphone is recommended for any room larger than 50 feet if one is available. Dedicated lavaliere microphone is best (a clip-on that Scott doesn't have to share), though a handheld on a stand is adequate.
Set Up Time: For standard emcee work, minimal set up time is needed. If Scott is expected to perform any copy provided him, please make sure he receives it at least a week in advance to study and rehearse. Scott is an accomplished impromptu speaker however so he can work on the fly, but preparation is greatly preferred.
Drop Zone
You are about to take a journey through time and space to a world where gravity and juggling collide. Welcome to, "The Drop Zone". Jugglers Chris Prout and Scott Drebus team up in this silent act combining music, comedy, and juggling in attempts to prove who is the better juggler through friendly competition. Based off a concept by Dan and Dave Davenport, Chris and Scott have added a sorcerous mouse, a surfer dude, a fly swatter lightsaber battle, a game of billiards, and a climax involving razor sharp knives and a bowling ball all set to a musical score, making this show uniquely their own. I guess the real question remains however, "Which one is Drop and who is Zone?"
Running Time: About 8 minutes. Drop Zone works best as a segment in a larger variety show, though they're working on adding more material to make it a stand-alone production.
Staging Requirements: At least 10' X 10' with 10' overhead clearance. Wings are preferred, but not necessary. If there are no wings, please add at least another 2 feet to the depth of the stage so they can set up a backstage staging area. Also, an elevated stage is preferred but not necessary as long as the stage has definite boundaries to keep the audience back. Proscenium, possibly thrust, but not arena.
Technical Stuff:
Lighting - Anything will do as long as the audience can see them and it's not in their eyes, i.e. no follow spots. Overheads and footlights work great, as well as natural sunlight.
Sound - A PA system that can play CDs. If one is not available, they may be able to borrow one, but that's iffy.
Set Up Time: About 5-10 minutes to ready their props and set out costumes. If there aren't any wings and they have to set up their own backdrop, add at least another 5 minutes onto that. A sound check is also a good idea.
Danger Zone
Stunt Theatre at its best! The Danger Zone Stunt Show opens with danger juggling, progresses into dangerous bullwhip stunts, then finishes with the very dangerous glass walk with a super dangerous climax. That's right, Scott Drebus puts his life in danger for your entertainment. Rest assured however, this show is completely safe for the audience!
Running Time: Between 20-30 minutes.
Staging Requirements: Designed for Street Theatre, this show works best with audience on three sides or even completely surrounded. Any staging will work as long as viewers can see Scott's feet (for the glass walk segment), and there's at least a 10 foot radius of clearance in any direction (for the whip stunts).
Technical Stuff:
Lighting - The show works best outdoors, though can be performed indoors as long as there's sufficient area lighting. No spotlights or anything that could get in Scott's eyes.
Sound - No sound system is required unless the audience is bigger than 50 people, than a headset microphone is recommended.
Set Up Time: Less than 5 minutes! Once the "Danger Zone" is marked off for audience safety and a quick prop check done, Scott is ready to go at any time.
Illegitimate Theatre
A one-man show involving magic, juggling, bullwhip stunts, comedy, and much, much more. Still in the developmental stages.
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Cottage Cheese House Players
Funnier than a boot in a bowl, the Cottage Cheese House Players are a traditional format, short form, improv troupe suitable for all ages. Hilariously funny, they dish out cultured comedy with plenty of opportunity for audience involvement. They can also perform long form on request.
Running Time: Anywhere from 15 minutes to an hour and a half or more. Their standard theatre show runs about 90 minutes.
Staging Requirements: An elevated platform is preferred, but not necessary. A bare stage large enough for four people to move around on is all they need. Five chairs are also requested for actors to sit in between games.
Technical Stuff:
Lighting - Ample lighting for the audience to see the actors. Theatrical lighting is not necessary and overhead fluorescents usually work fine.
Sound - If the acoustics are good, no sound system is necessary for audiences up to a hundred people or so. Larger audiences and bad acoustics require a PA system with five lavaliere (clip on) microphones.
Set Up Time: Because it's improv, the troupe can show up and begin immediately with no set up whatsoever.
Time on Hand
A one man show involving juggling, manipulation, balance stunts, and other stuff proving Scott has way too much time on his hands. Currently in the developmental stages.
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While Scott may not necessarily perform the following elements, he does have extensive contacts and will most likely be able to connect you with a performer who does. When in doubt, e-mail or call Scott and he will do his best to make sure your needs are serviced.
- Traditional Clowning (face paint, colorful costume, red nose, big shoes, etc.)
- Balloon Animals (he can make then and does give them out to special helpers, but he does not mass produce them for a lineup of children)
- Mime (Scott was scared by a mime as a child and tries to avoid them when at all possible)
- Live Animals (doves, rabbits, elephants, ... )
- Costumed Characters (Barney, Mickey Mouse, The Powerpuff Girls, and others)
- Carnival Games (inflatable jumping thingies, ring toss, guess your weight, etc.)
- Sword Swallowing (he's tried it, he just can't stomach the idea)
- Fire Eating (he's tried it, he's just not too hot on the idea)
Scott is always looking to expand his repertoire of talents so he can truly become the All-In-One Entertainer he dreams of becoming. If you happen to have knowledge in any of these particular fields, please contact Scott and offer your assistance. Free help is always welcome, but he will pay for instruction if need be. Some of these items are almost ready to be added to his performances, others are a long way off, and still others he hasn't even tried yet and they're just a glimmer of an idea for a future endeavor.
- Tightrope Walking (his mother is really nervous)
- Unicycle (shin guards are a good thing)
- Hypnosis (he's done it in the past, he just needs to raise his confidence level before he's at a performance level)
- Knife Throwing (he's still stuck on this one ... get it? stuck? sorry, really bad pun.)
- Rope Tricks (lasso, lariat, or whatever)
- Unsupported Ladder (he mostly just needs to have one built)
- Diabolo and Devil Sticks (he's keeping it up okay)
- Fire Walking (not as easy to transport as glass walking)
- Bed of Nails (he needs one that's easy to transport)
- Straight Jacket Escape (he's struggling to learn this stunt)
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